Beta 3 for Final Fantasy XIV has ended. I’m working on an overview post that gives my opinions on the game, but there is one thing that I think deserves its own posts (if only because it’s too much of a detour in the larger post).
FFXIV has a dungeon finder. That I’m not a big fan of, but I guess it’s the evil we have to live with these days. What’s new is that, probably to prepare people for dungeon mechanics, the dungeon finder also provides a sort of “training dungeons” that are basically single rooms with a fight that has one educational objective: Pull single mobs or small groups from a room, handle adds that spawn during a boss fight, etc. A very good idea overall. I love it, more games should have it. The scenario I enjoyed most though was the “turtle fight”. The idea is that some rich eccentric guy’s “pet turtle” (which is about twice as large as a player character) has been kidnapped, and he wants it back. I enjoyed the scenario for two reasons: first, the fight was fairly complex for a level 15 challenge. It is ridiculously easy if you do it right (because mob strength is undertuned to make for a training experience with some leeway), but impossible if you do it wrong. It’s also not rocket science at all to do it right, and doesn’t rely on twitch muscles or the like. All that you need is to understand the simple mechanics and act according to them. The mechanics are:
- The turtle needs to be tranquilized, but not killed. Killing it means failing the mission.
- The turtle can be put to sleep by lighting a herbal pouch that is statically placed on the ground.
- To light that pouch, you need to kill a fire elemental that spawns occasionally and drops some sort of lighter (because bringing your own source of fire would be too easy, I guess).
- The herbal pouch will only produces fumes for a period after lighting it. After that, you will need to rinse and repeat the last step.
- To make it go to sleep, the turtle needs to be brought to low health, and close to the fumes. (The herbs are a powerful turtle hypnotic, but do not affect people at all.)
- The kidnappers are not happy about your trying to rescue the turtle, so they will heal it and attack you. Occasionally, additional mobs will spawn.
- All of this is explained in the introductory text.
Exercise: name at least 5 things that can go wrong with a group that doesn’t read quest texts.