Tag Archives: MMO

Learn from the really big fish

With all the doom and gloom over inflated and missed quarterly goals for MMOs, maybe it’s time for some more… fundamental measures:

Trying to sell your MMO as a religion might boost income, who knows? Worth a try if you fear your game might tank otherwise.

(And yes, I got the link from a German blog, which in turn got it from reddit, so half the world has probably seen it already.)