That didn’t come as a huge surprise. After EQ2, SOE is now also rolling out “Heroic” Characters for EQ with the following properties: “level 85 with a full complement of gear, Alternative Advancement Abilities, and a unique mount.”
OK, so the details are still a bit fuzzy: what quality does the gear have, how many AA do you get? Though, truth to be told, I don’t think that matters much to me. EQ was a game that I never get around to playing in its heyday. I’ve tried Project 1999 before, but I think I stopped around level 5. I blame it on being distracted by a squirrel or something.
However, just like with EQ2, for a limited time, you can get your instant level 85 for free. That’s a price I’m willing to accept. It would be nice to have a high-level character. I don’t think I’ll get around to level it much, but I could use it for sightseeing. Run around low-level zones, check out old raids, things like that.
The problem, of course, is: what to choose? There are so many classes! I guess, in the end, it doesn’t matter too much if all I want to do is travel around and look at things. But that has never stopped me from fretting about the choices.
Maybe an enchanter? I like the idea of the class (it was my Project 1999 class, after all), and they get spells to lull/pacify enemies. That might be useful if I screw up.
Or a druid? Traveling spells, like a wizard, but also evac. That’s not only useful for getting out of bad situations. I imagine it might also be great to get out of dungeons fast after I explored them.
What about a magician or necromancer? If I end up wanting to level the character, I’d probably be served best by a certified soloing class. Then again, I don’t think it’s very likely that this will happen. Plus, neither are all that great for groups, or so I heard. And the only reason to level from 85 to cap, solo or not, is to play in groups at some point, right? Besides, they’re both pet classes, and I’m not a huge pet class fan. (On the other hand, high-level enchanters are probably even more extreme pet classes with charms that can break at the worst time.)
I’ve also been thinking about a bard. I tried one on the Fippy Darkpaw time-locked server when it was opened. But other than the fact that I like the concept of bard classes in games, I don’t see anything especially appealing that would make a bard a great explorer. Except run speed, I guess, but with mounts around, I wonder how much that even matters.
Then there are all the other classes I don’t know anything about. Maybe one of those would make a good choice, too.
Hm. Can anybody with EQ experience give some suggestions?